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Wailing Whales (2018)

Role: Designer / Programmer / Environment
Duration: 2 weeks
Platform: Phidgets

Tools: Unity


  • Designed game mechanics in a multi-disciplinary team

  • Programmed core gameplay mechanics

  • Stylized water ripple shader

  • Environment design and lighting

  • Overall story and world building

Using Phidgets, guests clap to the beat of the female whale's song, and are responsible for producing a single note of the male whale each.

The game was meant to be immediately fun for guests; clapping was chosen as the main means of interaction due to the intrinsically entertaining nature of the action, and a world was built around this singular action.

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