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The Big Spill (2018)

Role: Programmer / Designer
Duration: 3 weeks
Platform: HeavyM

Tools: HeavyM / Olga


  • Mapped Olga wall mounts

  • Programmed sequences in HeavyM

For this project, we used HeavyM to project a design on to Olga wall mounts. We created a fish out of the mounts, and created several sequences to tell a narrative.

We experimented with several ways to incorporate the wall mounts into the projection; it was after mapping around the shadowed regions (cast by the less than ideal projector layout) that we found a vaguely fish-like.

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