Tomb Fast Tomb Furious (2019)
Role: Programmer / Voice Actor
Duration: 4 weeks
Platform: Themed Set
Tools: Unity / Phidgets / DMX Lights
Contributions
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Isis Sequence
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Programmed mechanics and interactions
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Designed set lighting
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Did voice work for character
A guided puzzle experience for one guest where they explore an ancient Egyptian tomb and assist the guide in solving the mystery and deciding the fate of the world.
A branching narrative is used to give the guest agency, and DMX lighting is timed with the voiceovers in order for the Egyptian gods to have some representation of presence in the space. The lighting cues also help to further define and distinguish the characters in the story; Consistent colors for each god match the respective audio track and emphasize integral story beats.